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Undead: A Review
(© Daniel Lee)

Page 2

Theory abounds as to how they hunt and how they are organized. The five senses are dulled and even nonexistent in most cases. The sense of smell is the only sense that is confirmed to be gone as the undead do not breathe. Sight should be diminished as the eyes and their connections to the brain are decaying. Many people feel that they are safe as long as they are out of sight of the undead, however, too many ghouls with scooped out eye sockets have been the end of hapless refugees.

The next sense called to question is sound. The sound of shuffling feet crunching over debris, glass, metal and bone would easily mask the sounds of running feet. Breathing is different. Breathing normally might go undetected forever, but rarely is anyone heard breathing normally while surrounded by hundreds of hungry, vacant faces. Often your breath out in the field will be labored, panting and fast, alerting everything from other humans and animals to the undead around you of your presence.

But sound alone cannot guarantee the exact location of their prey. Sensations of touch, feelings of warmth and cold would still effect the undead. Like a cold draft chilling your spine as it breezes past you, so too does warmth seem to effect the living-dead. Having no body heat to distract them from the warmth of others, the undead can easily pick up on a heat signature that moves about. Fire, being degrees hotter than human flesh and must faster and more erratic in its movements seems to keep them at bay the same way it does animals in the wild. But the soft, steady heat of human flesh moving in any direction at any speed draws them. They can bumble into a hundred of their own kind with little to no awareness that they’ve come across another creature, but as soon as warm flesh comes close they attack.

These senses combined seem to have given them a functional hunting skill that has astounded most. They see movement in the distance, hear a faint gasp and finally locate the heat from their intended target.

They will not break away from a kill until it is cold and will never touch flesh that is as dead as them.


Q) How do they organize?

A) The living-dead are drawn by one common, undeniable need. Eat.

The fact that they travel in large clusters or swarms is considered a coincidence. They possess no reasoning, social or communicative skills. They go where instinct and supposed memory tell them that people congregate; churches, shopping centers, hospitals and government/city centers. When one ghoul detects prey and moves, others notice and converge on the victim. They have what appears to be a great amount of patience. In reality they are waiting. They follow those who appear to be seeking out a new source of food; otherwise they stay in the location of their last kill or their own death. Beyond that, little is known.


Q) How do you stop them?

A) Kill the brain and burn the body.

As long as the brain is connected to the body, the body will continue to kill. As long as the brain is intact within the skull, the mind is still conscious and will attempt to bite if approached. Even after immobilized, the threat of disease and death through body fluids and decomposition will remain.

The most time honored and accepted method is to aim for the head and hope that a single shot will scramble the brain enough to immobilize the ghoul. Beyond that it is recommended to aim for the ankles, already swollen with fluids and blood and cripple the ghouls. Falling into a pile one atop another they will be easier to contain and incinerate.



Be mindful of the sounds and sights around you. Animals, especially birds will flee from areas populated by the living dead. Be mindful of the sounds you hear. If there are no birds chirping, no domesticated or livestock animals grazing and making noise, chances are excellent that you have stumbled into the hunting grounds of the living dead. Avoid urban areas if possible and always be ready to run. As long as the ghoul is post rigor mortis, you should be able to easily out run it.

Good luck.
-L. v.B.



- THE END -

Other contributions by this author:-
1. Confession (13-Jun-2005)
A confession of guilt from the man responsible for setting loose the undead on humanity.
2. End Transmission (15-Jun-2005)
Excerpts from Army radio traffic during the first week or so of the undead plague.
3. The Nightmare (25-Sep-2005)
A man's nightmares become his reality, and the world's.
4. Jacob's Tribe (31-Oct-2005)
The evolution and escalation of man's fight for survival some fifty years after the Day of the Dead.
5. Another Day, Another Dollar (16-Dec-2005)
In a world where the dead have risen and returning them to the grave is a thriving business, no one's better than undertaker Charlie Stone. This story is a narrowly avoided apocalypse and life returning to a semi-normal state.
6. In The Darkness Of Dreaming (5-Jan-2006)
A man delves into a world where nightmarish gods reign supreme and all he wants is to find his way home.
7. The Masochist (8-Jan-2006)
Mr Dalton never knew the difference between pleasure or pain until his testing began. A slip of the knife cut short his research.
8. Charlie Stone: Undertaker (Revised 14-Apr-06) (24-Feb-2006)
In a world where the dead walk and returning them to their graves is a booming business, there's no one better than Charlie Stone. I've left it as a cliff-hanger not having a better way at the moment to end it.
9. Nails In The Iron Casket (17-Aug-2006)
A soldier's thoughts as he prepares to make a drop to an alien planet miles beneath.
10. Scavenger Hunt (29-Jan-2007)
Another adventure for Charlie Stone. A macabre scavenger hunt leads to a startling conclusion for the undertaker.
11. So They Went To Denver (29-Jan-2007)
It should have been just another day for Mike. Get up, go to work, come home and get a little drunk. But today the dead have risen and they're all walking to Denver.
12. Charlie Stone: Some Enchanted Evening (28-Jun-2007)
This is another Charlie Stone story - Linda Campbell and Charlie go out for a night on the town and are having a perfect evening before a couple of ghouls ruined it all.
13. Charlie Stone: The Commission (Part One) (19-Dec-2007)
The first half of another Charlie Stone novellette. Charlie gets a visit from an old friend whose bringing bad news. A zombie snuff director is operating out of Berry Hill and he has a score to settle with Charlie.
14. Gravedigger: An Undead Super Hero (24-Jul-2008)
Gravedigger is a rough idea I have for a superhero in an undead world (kind of Batman with zombies). This is the first encounter with the Gravedigger seen through the eyes of a survivor in a small camp somewhere near Nashville.
15. Last Man On Earth (15-Jan-2009)
A short story about the last man on earth looking for the last living organism and his short trip through the city.
16. Paint by Numbers (3-Apr-2009)
Short story about a man with a macabre hobby.
17. A Place To Hide (16-Apr-2010)
A man and another survivor find themselves trapped in an abandonned garage. The next morning, the man finds himself with even less than he had started out with the night before.
18. No Rest for the Wicked (11-Oct-2010)
Charlie Stone and Pete Nebraska are trying to find a breach in the wall near Berry Hill's border with the zombie infested wilderness when something new and angry attacks.
19. Hangman (5-Dec-2010)
A short zombie piece about a man sitting alone in a bar for the last time. With nothing but a jukebox and a warm beer, he struggles to remember a happier time before his eventual end.
20. Charlie Stone: Roadside Service (10-Aug-2011)
A very short road trip for Charlie. Coming back from a job his hearse breaks down and the first mechanic who shows up is anything but helpful... or living. From one problem to another, he has to comfort the poor, novice wrecker driver who has never seen a zombie before today as they load up the hearse.'
21. The First Day After (29-Mar-2013)
Coming back from a nightmarish war against monsters and zombies, a man discovers that breaking old habits is hard.

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Genre:Living Dead
Type:Short story
Rating:5.85 / 10
Rated By:130 users
Comments: 2 users
Total Hits:4768

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